Project Details

Devlog

Overview:

I designed the in-game user interface for the game Toad Turf, a 2D multiplayer platformer shooter where player compete as toads. From mock-ups in Figma, to implementation in UE5, and iterating based on playtesting feedback, I created a cohesive and engaging UI experience that enhances gameplay and player immersion.

Low Fidelity Wireframes:



High Fidelity Wireframes:



Moodboard: